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Zhenia Vasiliev

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How to escape the interview horror: talking good old expertise and teamwork

It’s best to forget that you’re in an interview (in a good way): simply focus on helping the interviewers to see that you’re smart and can get things done

It’s best to forget that you’re in an interview (in a good way): simply focus on helping the interviewers to see that you’re smart and can get things done

It is as hard for the employer to find a developer, as it is for a developer to find a job. Yet, don’t worry about any other candidates they might be looking at, since most of them wouldn’t be able to program for their life. If you can successfully write a loop that goes from 1 to 10 in every language on your resume, can do simple arithmetic without a calculator, and can use recursion to solve a real problem, you're already ahead of the pack. This week, we talk about more curious things: the minds of people who interview you. What are they looking for, and how do they make sure what they find in you and other candidates is what they need? It comes down to two things - checking that you’re smart and get things done. That’s why any interview conversation usually breaks down into two themes - technical skill and teamwork. Like to help this blog going? Tell your friends about it, like and share the post. Check out the full blog post here:

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tags: digital illustration, interview, job
categories: software development, today
Sunday 09.13.20
Posted by Zhenia
 

How to get your first software developer job

People who are interviewing you have to listen to many, many other candidates - it is as hard for the employer to find a developer, as it is for a developer to find a job

People who are interviewing you have to listen to many, many other candidates - it is as hard for the employer to find a developer, as it is for a developer to find a job

You need to find a job to get software development experience, and you need the experience to find a job. A Catch 22? Well, not exactly. For one thing, development as a profession changes so much overtime that anyone who works here ends up learning, unlearning and re-learning things. And for another, coding culture differs from company to company, and it is going to take months for anyone, regardless of their experience to start knocking out valuable, production-ready code. This is why your chances of getting a job are not as bad as you might think. All you need to show them is that you have an open mind and easy to work with. As for specific skills, these will skyrocket once you’re positioned in a company where you’d be spending 8 hours a day coding, surrounded by experienced colleagues.

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tags: digital illustration, interview, job
categories: software development, today, tools
Saturday 08.29.20
Posted by Zhenia
 

Jonathan Hoefler and Tobias Frere-Jones talking about their work

Source: Font men

tags: video, typography, interview, creative
categories: reference
Thursday 03.05.15
Posted by Zhenia Vasiliev
 

My art on Sketchbook blog

Great thank you to Natalia Skaloud, a PR Director of Obai and Hill, for getting me into the Sketchbook magazine's blog. A short interview with me appeared in their "Ilustrators 101" series:

Here's their Facebook page - be sure to like me there and help spread the word about this beautiful publication:

tags: blog, interview, magazine, news, sketchbook
categories: research notes
Thursday 05.26.11
Posted by Zhenia Vasiliev
 

Pozner interviews Zyuganov

For an article by Mark Teeter, The Moscow News

tags: cartoon, drawing, gouache, illustration, interview, Pozner, wrestling, zyuganov
categories: research notes
Thursday 04.28.11
Posted by Zhenia Vasiliev
 

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